The "dodge" ability (which has no i-frames because this game was made by imbeciles) is almost useless since it doesn't move any faster than the painfully slow footed, character's "run". NONE of these animations can be cancelled and lead to you constantly being killed or damaged by the monster. Can't just drink a healing potion, The character has to pull out the bottle, look at it, pop the cork and spend 10 seconds drinking it slowly. Can't just put the weapon away, the player has to pose and spin the weapon first. Can't just unsheathe the weapon, the character needs to spin the weapon and pose first. Every button press feels like the player character is underwater mostly attributed to the large number of unnecessary animations attached to player movement. Every button press feels like the player character is Another case of a possible great game ruined by horrible, sluggish controls. … ExpandĪnother case of a possible great game ruined by horrible, sluggish controls. I was so excited to play it, but it just turned into a bad dream due to all these flaws and really bad choices from the developers. I'm sort of tired of this game design, it's so counter intuitive, so outdated. The UI/UX is terrible!!! Which turns the options menu into a nightmare! Changing the key bindings is almost impossible due to the high number of incompatibilities. Finally, a quest! But only following a character that (of course) talks a lot. It feels like the game doesn't want you to play it, it just keeps throwing dialogues and stupid tutorial windows at you several times! Go there and talk to somebody then come back and talk to this other annoying character. but everything else in this game is so off that I was struggling to play through the beginning because there is a ton of useless dialogues and tutorials. but everything else in this game is Graphics are average, the music is kinda annoying after some time playing, the controls for PC are ok. Graphics are average, the music is kinda annoying after some time playing, the controls for PC are ok.
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