Some scenic Braziers within the throne room of the Lassar Undercity have been removed.Wearing the Ring of Shadows will correctly show the hidden ghosts inside the Sepulchre.It is no longer possible to safespot the Mysterious Stranger.Vardorvis has had some clickbox improvements.Slayer tasks no longer apply to the Awakened versions of the Desert Treasure II bosses.Boss slayer tasks for the four new bosses could be given before completing DT2.As the orbs are tradeable, any gained before this update will not appear. Awakener's orbs have been added to the Collection Log.Some temple walls within the Stranglewood can no longer be walked through.Their respective combat levels have also been increased to better reflect their difficulty. Various minor balancing changes have been made to the quest versions of the Desert Treasure II bosses (the difficulty of these bosses should remain very close to how they were last week).Damage should no longer carry over to Kasonde once the fight has ended.The gates in Ghorrock Prison are now clearly named to show what gem their lock is.Some puzzles within the Ghorrock Prison have been improved to make the solution clearer.This option also tells you which runes are needed if you don't have the right ones. In addition, the ring now has a charge option to make charging easier. The bandit in the Ancient Vault will now sell you multiple rings.The Amulet of the Eye will no longer be lost on death. Ketla and her clones were not doing the right amount of damage, this has been changed so they are closer to what we had intended.The leeches in the Persten wight fight will now always target the player.Players are no longer able to feed Abyssal leeches items with a "destroy'' option.Torva has been replaced with reworked version that was shared in the Poll 80 newspost.Both body type versions of Sanguine Torva now have the correct inventory models & chatheads.Female Sanguine Torva has the correct assets.Resolved an issue that could prevent the Duke Sucellus encounter from starting.Vents within Duke Sucellus's room will now correctly despawn when the encounter ends.You should now be able to click from the upper floor to a deposit with ease! Improved pathing to Salt deposits within Duke Sucellus's room.New bits of scenery have been added to Lassar and the Stranglewood that when interacted with, provide a stamina boost.When set off, a stink bomb will attract the nearest Strangled to the coordinate it was set off on. A chest has been added to Kasonde's hideout in the Stranglewood.More information on this is given later in the post. Adjustments have been made to the post-quest Desert Treasure II boss drop tables.
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